Desktop game „Robo Challenge“
I implemented a desktop version of the board game “RoboRally”as part of the achievment of the subject “Programming III” during my studies at the University of Applied Sciences in 2007.
I implemented a desktop version of the board game “RoboRally”as part of the achievment of the subject “Programming III” during my studies at the University of Applied Sciences in 2007.
The 3d project “Grunert-de-Jacome-Bau” was a contribution in the summer semester 2007 with the aim of generating a 3D video to compare various audio and video codecs.