My newest mobile game is a implementation of my PC desktop game “The Mars Exploration II”. The aims of this project is to make the game accessible by recent internet browsers on desktop, smartphones...
This list contains all projects developed by Axel Monse.
The browser game “Snowboarding” was a hobby project similar to the browser game “Formula One”. The idea came close to the opening of the Winter Olympic Games in Sotchi in winter 2014.
As part of the “Model Your Town competition”, in 2012, two residents of Chemnitz and I rebuilt the city center of your home town with Trimple Sketchup to display it in Google Earth.
The project “Starting Soyuz” was a project during my spare time in the autumn of 2007 with the goal to visualize the transport of the Soviet/Russian “Soyuz” rocket to the launch pad in 3D.
I implemented a desktop version of the board game “RoboRally”as part of the achievment of the subject “Programming III” during my studies at the University of Applied Sciences in 2007.
The 3d project “Grunert-de-Jacome-Bau” was a contribution in the summer semester 2007 with the aim of generating a 3D video to compare various audio and video codecs.
The 3d project “Spanish House” was a spare time project in March 2005 with the goal to model a few old townhouses of the Spanish city of Palma de Mallorca in 3D.
“Antikes Rom – Fakt und kompakt” was a Webpage project with my team mates Matthias Voh, Markus Gündel, Holger Voigt und Nga Nguyen-Phuong for the achievment of the subject “Mediengestaltung” at TU Chemnitz.
My most successful hobby project and contribution to the nationwide multimedia award “MB21” was my real-time strategy game “The Mars Exploration II – New Generation”. I won the 1st prize.